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It’s late notice, but Strange Scaffold that they need more time to deliver their micro-sandbox FPS, . It was originally slated for August 15, but has been pushed back to September 10. It’s always a difficult decision to delay a game’s launch, but personally, I’m a bit relieved.

There was no way I’d have time to play it for review this week. Next month? Possibly! In a Twitter post, Strange Scaffold said, “We want to make sure it’s as breathtaking as you expect and we know it can be, while letting our team hit that goal in a healthy and sustainable way.” Healthy and sustainable? In this economy? Furthermore, the information I got from their PR is that this is to ensure the game is stable.



It happens. Sometimes bug squashing and polish doesn’t go as smoothly as hoped. is a fast-paced “covert revenge thriller FPS” that has you sprinting through hordes of enemies, taking them out in fanciful ways.

It focuses on player fantasy, making you feel powerful and hyper-powerful. There was a demo during Steam Next Fest , but I was recovering from a nervous breakdown and wasn’t able to fit it into my schedule. I figured I’d circle around to it anyway, since I’ve been keeping an eye on Strange Scaffold for a while.

was one of my favorite games of last year. This year, I wasn’t as keen on or , but I appreciate their vision. Playing a game that tries something interesting but misses the mark is much more meaningful than playing one that competently does nothing special.

Hopefully, is both interesting hits the mark. will now release on PC September 10, 2024..

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