Capcom officially unleashed the Monster Hunter Wilds beta test for everyone on Thursday, and some players are finding that its creatures are a bit...
flat. The Monster Hunter series is known for many things, but its history of delivering creative, detailed monsters is easily one of its biggest draws. While the franchise’s next major entry, Wilds, will surely be no different when it launches early next year, those who hopped into its pre-release beta yesterday are finding that its monsters don’t look quite as they expected.
Specifically, many creatures currently sport low-poly models that make them look like they just hopped straight of a PS1 game. Wilds beta seems to be struggling with its polygons Here's a thread of any comically low-poly #MHWilds images I come across that are too funny to ignore?: Feel free to drop your own low-poly encounters Starting off with a low poly Seikret pic.twitter.
com/ilbAUb7cet — TeaCommonShark (@khitwins) November 1, 2024 It's unclear what exactly is causing these low-poly monsters to infest the Monster Hunter Wilds beta, but it appears that PC players are being affected the most. While an issue as widespread as this would be a concern for players who just picked up a finished game, there are those who can’t help but find the fun in this visual glitch during this pre-launch test. Many, including X/Twitter user @khitwins, have taken the opportunity to collect their findings in a thread of posts while asking others to do the same.
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