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Motion Twin and Evil Empire have today released the final update for Dead Cells , wrapping things up after six years of DLC, content drops and patches. As the great Samwise Gamgee once said, "Yes, Mr Frodo, it's over now." Update 35, fittingly titled 'The End is Near', refuses to go out with a whimper.

The final update is packed with new additions like fresh weapons and curses, bonus customisation and a handful of new accessibility options to bring us back for just one more run. The full update 35 patch notes were shared by the developers on Steam and we have gathered them together for you to check out below. Dead Cells Update 35 (19th August 2024) TLDR: New Curse Additions: Please note that cursed mobs won’t spawn randomly in your run! (yeah, we know mobs giving curses sounds a bit scary and even annoying) There is a new biome effect, Cursed Biomes, which features the new cursed mobs in exchange for extra rewards.



You can choose to go into it with its rewards, or go to the other biomes that don’t have any scary cursed mobs. Here is more info about how Cursed Biome works in your run: With new infested monsters, we of course prepared more powerful weapons and mutations for you: Also, after digesting a bunch of suggestions from you guys, we’ve done a bunch of reworking and rebalancing on the legendary weapons that needed it. Some notable balances: New head customization: What do we have in the Tailor’s Daughter’s secret stash? New routing Yes, this does mean that you can now go to both Return to Castlevania biomes in one run.

.. More accessibility options: Evil Empire and Motion Twin wrap things up with a message of thanks to all those who have played and supported Dead Cells over the years: To the players - Thank you for everything.

Thank you for all of your dedication, passion, and feedback. Dead Cells wouldn't be what it is today without all of you. And a huge thanks to everyone who worked on the game, from previous Motion Twin members to everyone at Evil Empire.

It doesn't look like either team is taking a break now that Dead Cells is...

well...

dead . Evil Empire took to the Triple-i Initiative earlier this year to reveal its next roguelike project, The Rogue Prince of Persia , while Motion Twin unveiled Windblown at last year's Game Awards . Neither project has been announced for Switch at the moment, but we're remaining hopeful.

A "Switch Successor" launch, perhaps..?.

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