Creator Ginny Di and publisher Media Lab Books are releasing a third-party product for Dungeons & Dragons called The Game Master's Deck of Boons and Banes, and as my friend group's resident Dungeon Master I could not be more excited. Unlike The Deck of Many Things' instantaneous chaos, the Deck of Boons and Banes introduces narrative-driven blessings and curses that can have long-standing consequences and lead to compelling roleplaying moments. My absolute favorite aspect of the deck is how some of the cards can subvert the mechanics of Dungeons & Dragons that haven't changed in years, even adding the potential for danger to traditionally safe activities (like sleeping!).

The Deck of Boons and Banes is both a deck of cards illustrated by artist Tim Foley and an accompanying booklet that details the stories and mechanical benefits/detriments that are tied to each card. There are 20 boons and 20 banes, for a 40-card deck that covers a wide variety of powerful abilities and imposing challenges. One card sees your character bonded with a helpful but mischievous faerie sprite, for example, while another brings your character's murderous shadow to life.

"The elevator pitch is I want to make your games feel more epic," Di told me. "I want to make those highs feel higher and those lows feel lower." She continued: "One of the reasons that we go through [the highs and lows] is the drama and the magnitude, not just of our experiences, but also of our effects on the world.

And that's one.