has a great deal of appeal, which is due in large part to its attractive Descendants and their Skills. Of those, Valby immediately caught my attention because I’m a free spirit who longs to be in a New England cottage by the sea. That, and she’s a water bender who can rule the battlefield like Poseidon angered by tourists urinating in the shallows.

What follows is the best all-around build for tackling mobs and Colossi alike. Flow like water Valby is unique in her fighting style. She’s a mixture of DPS, add-clear, and support.

Her Skills coat the floor like a sloppy janitor with a DoT. This standing water primes her other abilities by decreasing MP cost when standing in it. Coupled with an Ultimate that sucks each enemy afflicted by the DoT into a suffocating bubble and Valby, like Cheddar Bay Biscuits, is a great addition to any setting.

: MP cost is decreased when using Skills while standing in water. This includes water created by Skills. : Fires a bouncing projectile that creates a puddle where it collides.

Inflicts DoT and applies the Laundry affliction to enemies either hit by it or those standing in the AoE. Bubble Bullet is an inexpensive opener that paints the floor and creates a larger area for Valby to deploy other skills. : Valby creates an AoE around herself and teleports to a designated area where another AoE is created, knocking down surrounding enemies.

Plop Plop’s cooldown is reduced based on the number of foes knocked down. There’s a wind-up for th.