Starfield design director Emil Pagliarulo has put the sci-fi RPG up there with the Elder Scrolls and Fallout , though I'm not sure he gets to make that call. I think we all know that there's just something..
. missing, from Starfield. Even the most ardent of Bethesda fans haven't quite clicked with it in the ways they have previously with games like Skyrim and Fallout 4, and a year on the game's first expansion is just kind of more of the same , which isn't necessarily a great thing.
But in a recent interview with GamesRadar , design director Emil Pagliarulo said he believes Starfield "has its own unique personality and now sits right next to Fallout and Elder Scrolls." That's obviously a bit of a strong statement given the game's status a year on, but Pagliarulo does explain himself further. "It exists in a unique space," he said.
"It might not be everyone's cup of tea. What is? We created a new IP, from the ground up, and an experience that is absolutely unique on consoles. And I'm not saying Starfield is better or worse than any other game – just different in what we offer: that weird Bethesda blend of immersion, action, and RPG.
" Pagliarulo does know that Starfield is "also different than Bethesda's other RPGs," but he believes that it's "simply developing its own unique fanbase. It's big and it's growing." Starfield was obviously never going to match up to Skyrim's decade plus legacy right off the bat, and it does have time to grow, but it's clear he and presumably the .