I had dreams and aspirations once. Good times. However, they’ve never included becoming a drift, err.

.. dryft racer.

That’s a long and daunting path. I’d probably need to get my driver’s license first. doesn’t require those sorts of credentials.

All you need is to sell your soul, buy whatever wreck is available, and use whatever skill you have in a desperate attempt to find meaning in life. Too real, guy. Too real.

is the story of the offspring of a former Dryft Lord. Your mother really wants you to follow in your footsteps, but being the disappointment you are, you wait until adulthood to really make an attempt. After a flashback to motherly drill training, you spend an indeterminable amount of time in suspended animation (I assume) before finally getting shunted out into reality (such as it is) to get a job and a car.

I’m not sure why your character took this long to do those things, but that’s where you come in. A great deal of setup in is hilariously randomized. Your avatar’s name is created by gluing together three random syllables, often resulting in bizarre monikers.

the company you work for is selected from a mash of random, meaningless, market-friendly-ish words. Even your job interview is an automatic discussion made from random questions and answers. It sets up a bizarre and forgivingly loose framework.

“Loose” is one of the descriptors I’d apply to . Because of all its complicated randomization, nothing feels solid. Nothing feels important.

A.