Have we all recovered yet? On the surface, today's Nintendo Direct Indie World & Partner Showcase wasn't as show-stopping as the main June 2024 Direct. It was never going to be: by name and virtue alone, this is a Zelda and Mario -free presentation. And we're slowly approaching the end of the console's life cycle, with constant reminders of "Yes, the Switch successor is coming, but we're not talking about it today.

" Yet, here we are, hours after the double-header, 40-minute bonanza, looking at our empty coffee cups after seeing over 50 games get announced or get new trailers. 50 . And, after last week's dismal Gamescom presentation ( for us, at least ), it was a real breath of fresh air.

No one does a presentation like Nintendo. The format of this Direct was a little different than we're used to — Indie Worlds and Partner Showcases are usually their own thing, shorter affairs that help fill the gaps between the main courses (the big Directs). But seeing as we are getting close to the eventual Switch successor, it makes sense that Nintendo would bundle these two shorter shows together into something a bit meatier.

So, we got 40 minutes of back-to-back announcements, release dates, and trailers, and barely a second was wasted. Let's start with the Indie World first, then. We weren't sure what to expect from this part of the show, but that's what always makes them so fun.

Luckily, one of our biggest wishes was granted. We've been dying to see Pizza Tower on Switch since it cam.