Valve has banned the use of automated dual-movements in Counter Strike 2, kicking brand new features from Razer and Wooting keyboards to the curb. Both decks offer a speedy way to swap direction while strafing, allowing one direction to override the previous in order to avoid that split second of inertia when both keys may be pressed at the same time. This hasn't come out of the blue, though, there's been talk of null binds and other scripting workarounds being banned for some time, but now that some of the best gaming keyboards feature built-in hardware bindings things are getting serious.

Valve shared its news via a Steam blog post , stating that "we are no longer going to allow automation (via scripting or hardware) that circumvent...

core skills and, moving forward, (and initially--exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match." Earlier this month, FACEIT decided to ban null binds (a separate script that prevents multiple keys being pressed at the same time) from its ESEA/ESL platform (though the ban has been lifted from regular games). The policy now states that only "buy, toggle, weapon & grenade quick switching and jumpthrow scripts" remain free to use without penalty.

Null binds have been contentious for a while now, but it wasn't until Razer launched its Huntsman V3 Pro devices in July that things started to heat up. The keyboard features Simultaneous Opposing Car.