An announcement regarding the PS5 Pro might be around the corner, as more details about the system’s graphical improvements emerge. Despite various leaks around the console, Sony still hasn’t officially confirmed the existence of the PS5 Pro – which is widely expected to be released this year. The sheer amount of leaks suggests a more powerful version of the PlayStation 5 does exist, with leaked technical specifications outing the existence of Sony’s new in-house upscaling technology PlayStation Spectral Super Resolution (PSSR).

Suggestions that the PS5 Pro could be delayed into next year have now been refuted, with more information about the system’s increased capabilities emerging from multiple, separate dataminers. According to dataminer Kepler, who previously leaked specs about the PS5 Pro console, the system will utilise ray-tracing upgrades in AMD’s in-development RDNA 4 graphics cards. Kepler posted a list of RDNA 4 upgrades on Twitter, which includes a double ray-tracing intersect engine, 64B RT node, and other rather complicated specs.

‘Most if not all of these should be in the PS5 Pro too,’ they noted. The insider later claimed the PS5 Pro will be built on a customised version of AMD’s current RDNA 3 architecture, which allows for significant improvements, while supporting certain features from the chip company’s upcoming RDNA 4. These features include the ray-tracing upgrades, along with RDNA 4’s Wave Matrix Multiply Accumulate and new data pr.