Take note, other developers: this is how you do it. Capcom has removed gender-restricted armor sets from Monster Hunter in the upcoming PS5, Xbox Series X/S and PC title, Monster Hunter Wilds . As show in the developer diary streams that were broadcast live from Gamescom 2024 today ( and confirmed in a hands-on demo by yours truly), Capcom has decided to bin off the binary armor choices for female and male hunters.

Now, no matter what character you decide to make when you create your avatar for the game, you will be able to equip all variations of armor without any restriction. Typically, Monster Hunter games have locked you into one of two variants depending on the make-up of your custom character, but in the upcoming title, every single player will be able to equip an A or B variant of each gear set. I even experimented with mixing and matching; it was possible to use the ‘male’ version of a Chatucabra head and the ‘female’ version of the Chatucabra body in the same loadout.

Ergo; you can mix and match. The implications of this are purely cosmetic; the abilities and bonuses conferred per set will be the same no matter which variant you choose, but the aesthetic impact is pretty substantial. Monster Hunter players have long held up ‘Fashion Hunter’ as a major part of the appeal of the game, and basically doubling the amount of armour each character can wear will have a massive impact.

Want some skimpy, skin-showing upper armour and massively over-sized and frankl.