This might take the crown for the best news today. Limited Run Games for the SNES. This is no mere re-release of the 1995 console port.
It’s getting spruced up to run better and include more. Most of the early console ports of were derided for various reasons. Even consoles that have been able to play the game well couldn’t without severe drawbacks.
The SNES version had many, making it pale in comparison to the original DOS version, but it held up a smidge better than some others. It was rather impressive that it would even run on the platform, though it needed some assistance from Nintendo’s proprietary FX Chip. I loved when I was a wee tot, but my parents wouldn’t buy me the PC version.
It wasn’t because of the violence, however, but rather their inability to understand the mysteries of computer hardware. So, instead, I got the SNES version. I will tell you that, even with its deficiencies, it was a lot better than having no at all.
I mostly just lamented that there were no cheat codes. Limited Run Game’s new version is going to bring it closer to the PC experience. It touts better performance and the inclusion of Thy Flesh Consumed episode.
But more importantly: circle strafing. But even more importantly: level skip codes. The original programmer for the 1995 SNES version, Randy Linden, is helping make this a reality.
You probably couldn’t ask for better assistance, since he was able to get it working on the console in the first place. He says that the improv.