Ken Levine’s next project will be out of this world compared to his previous IPs...
literally. For those unfamiliar with Levine’s work, he is the mastermind behind the Bioshock series, considered one of the best-selling video game franchises of all time. While the director isn’t working on the next Bioshock title with Cloud Chamber , he is leading a video game development studio called Ghost Story Games .
Here, the former Irrational Games studio is crafting its latest narrative-driven IP with Judas . In a recent interview with Levine, he reminisced about his work with Bioshock as being “very different” from what the team is curating with their next project. The Bioshock series has captured the hearts of many players with its incredible narrative design, which delved into moral and philosophical concepts, and its immersive environments.
Some have even stated that Bioshock ’s plot twist (which we won’t spoil), is considered one of the strongest narrative elements ever crafted in video game history. However, Levine’s approach to Judas will differ from what he’s done before. “BioShock and BioShock Infinite, if you look at them from a development standpoint – and this may be a bit alienating to some readers – but they’re basically a corridor,” Levine said in an interview with GamesIndustry.
biz . “A very, very long corridor with a bunch of trigger points that make story elements happen. Judas is made very, very differently and that makes it much more ho.