I recently took a trip to Firaxis Games to get some with the upcoming historical strategy title . After playing for about 40 minutes, I sat down with Executive Producer Dennis Shirk and Game Designer Carl Harrison to talk a bit about some of the bigger changes coming into the fabled franchise. I noticed when you pick your civilization at the beginning of the game, at least all of the civilizations currently available seem to have two Legacy Path focuses, such as Militaristic, Culture, Economic, etc.

Is this the case for all civilizations, and how realistic is it to actually succeed at both of those focuses as opposed to hyper-fixing on just one? Yes, that’s the case for all civilizations. I think it is realistic to succeed at both focuses. Because of our Legacy Paths, you’re able to focus on two, sometimes even three of those, depending on how well you are doing, and get as far as possible into those Legacy Paths.

Those have various stepping stones along the way, and you may not necessarily reach the very end of a Legacy Path and receive the top reward, but it is possible to at least hit maybe that first or second level in a couple of different spots. Those attributes are reflective of the kind of playstyle that civ has and the bonuses that they get, so those will help you a fair amount towards those two Legacy Path areas. That’s a good example of the depth in .

When I played the last couple of nights testing today’s preview build, I played a lot of Hatshepsut and Egy.