Ubisoft has put out some chunky games with their last few releases so if you’re wondering how big Assassin’s Creed Shadows will be, we’ve got you covered. After a quick detour with Assassin’s Creed Mirage, Ubisoft is returning to the larger-scale RPG style of play that the franchise has adopted. Assassin’s Creed Shadows takes the formula to the closing stages of Japan’s Sengoku period.

Opinions have been mixed in the lead-up to the game’s release with some calling what we’ve seen of Assassin’s Creed Shadows a “ huge improvement ” while others have called out its apparent inauthenticity . If you’re quietly optimistic about the idea of stepping into the shoes of the ninja Naoe or the samurai Yasuke , you might have some lingering questions. Given the scale of previous entries to the franchise, we thought it would be prudent to answer how big Assassin’s Creed Shadows will be and how long a playthrough might take.

Some insights from the developers help paint a picture. How big is the playable area of Assassin’s Creed Shadows? In an interview with IGN , Creative Director of Assassin’s Creed Shadows Jonathan Dumont reiterated that the game will be of a similar scale to recent mainline entries in the franchise. This excludes Assassin’s Creed Mirage which was notably more condensed than titles like Odyssey or Valhalla.

Shadows looks to have a slightly smaller map than those games too, however. “It’s in line with the latest Assassin’s Creeds that .