A bug in the last patch granted invincibility from Terminid melee attacks which – in what really shouldn't be a surprise – was not intended. And the hotfix caused even more confusion. Arrowhead Game Studios loves its Helldivers lore, with a lot of the communication with players taking the form of missives from Super Earth and its bureaucracy.

In case you've been living under a super sample, Super Earth's Managed Democracy is closer to a fascist regime than a free and fair utopia for all, and thanks to a bug in the last patch, some poor, imaginary workforce is being punished with more mandatory (and democratic) training. The huge Helldivers 2 update that just dropped this week is the first of many to bring the game back to a place players are happy with after the failings of the Escalation of Freedom update , and so far, it's working. However, one bug slipped through that players will be sad to see go.

The Helldivers 2 SH-32 Shield Generator Pack is a godsend whether you're a bug or bot killer – especially against Hunters . It negates a lot of the more annoying effects like being stunned and slowed, but this week's update accidentally granted it the buff players only dream of: invulnerability to hit damage, as demonstrated by this Helldiver on Reddit . To the disappointment of us all, though, Arrowhead deployed a hotfix to sort it out the next day, with the patch notes addressing the Helldivers 2 SH-32 Shield Generator bug with the usual lore-based humour: "Helldivers we.