For over three months, Arrowhead Game Studios tried to give Helldivers 2 players the Anti-Tank Mines Stratagem by offering it as a reward across numerous Major Orders. The community didn’t want them though, opting to unlock other weapons including the Airburst Rocket Launcher and saving a children’s hospital. Eventually, the developers stacked the deck which forced them to be added to our list of Stratagems after the community was unable to eradicate 1.

5 billion enemies from the Galaxy . But, it is safe to say that they are incredibly disappointing and have yet to have a use case found for them that would make them viable to carry in missions. U/MewingIntrovert took to the Helldivers 2 sub-Reddit to share a new concept for an Anti-Tank Grenade.

This is designed to take out larger enemies such as Hulks and Chargers by penetrating heavier armor which other grenades cannot do. The Anti-Tank Grenade would be useful as most players haven’t taken to the recently added Anti-Tank Mines, which players were forced to receive after having spent 3 months avoiding the reward. This may have been the right move as the Anti-Tank Mines are incredibly underwhelming, with them rarely taking down a heavy, instead they only effectively take out smaller enemies, but there are already plenty of more reliable ways to do that including regular grenades, the Grenade Pistol, and the dozens of Stratagems that are available to use.

The concept received a mixed response, with many poking fun at the .