The future of Halo is starting to come into focus. During Sunday's Halo World Championships, 343 Industries made a pair of significant announcements, including that it will officially be changing its name to Halo Studios. In addition, the newly-rebranded studio say that all future projects will be developed on Unreal Engine, leaving behind the Slipspace Engine utilized by Halo Infinite.

The changes were unveiled in a seven-minute video shown ahead of the Halo World Championship's grand finals, which showcased the results of Project Foundry — an experimental project designed to show a Halo game built using the Unreal Engine. While it's not much more than a tech demo, it offers a glimpse at a fresh beginning for Xbox's flagship franchise in the wake of 2021's Halo Infinite. It's a huge shift for the Halo series, not the least because of the resources poured into the Slipspace Engine over the course of its development.

The studio formerly known as 343 Industries notoriously struggled with the Slipspace engine during Halo Infinite's development, in part because it used tools dating back to the early 2000s. Still, it was expected to serve as the foundation for the series after Halo Infinite. An early 2023 report suggested that Halo's developers were ready to hit the reset button on the series after a heavy shakeup within the studio , including transitioning to the Unreal Engine.

The report also said that Halo's developers were focusing on pitching new Halo games while prototypin.