EA has big plans for its next game, which will reportedly go back to basics with a focus on a modern setting. In , Vince Zampella, Head of Respawn & Group GM for EA Studios Organisation, has called out and as major inspirations for the next game, as they were “the peak or the pinnacle of Battlefield.” “I think we have to get back to the core of what is and do that amazingly well, and then we’ll see where it goes from there,” Zampella said.

” I think for me, it’s that peak of -ness is in that 3 and 4 days. So I think it’s nostalgic for players, for me, for the teams even.” As revealed in new concept artwork, shared by , it appears the next will be set around a modern city, potentially somewhere in Europe.

The artwork depicts various warships in the sea and helicopters in the sky, while an isolated town deals with bushfires, explosions, and all manner of chaos. The setting is not distinctly clear, but has speculated it could be somewhere like Italy or France. EA learned much from In discussion, Zampella has made clear that EA has learned from the challenges of , which released to poor reviews and had a long road to improvement over time.

He specifically called out elements like 128-player maps as being unnecessary, and claimed that “doing the number for the sake o the number doesn’t make much sense.” In the design of the next game, EA is instead focussing on what is most fun, with frequent testing to ensure maps remain fun, even as they expand. “The ma.