Dead Cells today has received its final major update, The End is Near, after seven years of development. This will be the 35th update to the game, which has received a number of DLCs to expand gameplay and reference other popular games, from Castlevania to Hollow Knight. The End is Near expands on the curse mechanic, with three new mobs, three new weapons, and three new mutations.

However, the new cursed mobs won't randomly spawn. Instead there's a new biome effect, Cursed Biomes, players can select in exchange for extra rewards. In addition, the update includes new legendary affixes, over 40 new heads to customise the player character, new routing between levels, and more accessibility options.

These include adding a background to text to improve readability, an option to invert player and camera movement, a reworking of the auto-hit assist mode, and more. Full details can be found in a Steam post . You can also see the update in action in the above video, in which developers Motion Twin and Evil Empire thanked the game's community.

The game will still receive small updates for bugs and issues and will remain playable. Plus, Motion Twin said the "beheaded will continue to feature outside of the game itself". Both studios have also shared their thanks on social media.

Welp, this is it - the last update we made for Dead Cells (and its last update ever) is out now 🫡 Huge thanks to everyone in the community, we had such a great time creating insane content with you, and of co.