Treyarch has confirmed plans to nerf Call of Duty: Black Ops 6’s Recon perk after a backlash from players since the game’s launch last week. The Recon 3-perk bonus lets players see enemies through walls for a short time after respawn, as well as add a HUD edge flash when an enemy is outside your view, and you leave no death skulls when killing enemies. To activate the Recon bonus, you must equip three Recon perks, for example Ghost, Engineer, and Vigilance.
It’s the seeing enemies through walls bit of the Recon perk that has sparked much debate within the Call of Duty community, with some even calling it a wallhack. Black Ops 6’s competitive multiplayer is played out on mostly small, close quarters maps with frequent dying and respawning, and being able to see enemies through walls on respawn, however briefly, provides a significant advantage. This advantage is so significant that Recon's 3-perk bonus is seen as essential to remain competitive, which means perks from the Enforcer and Strategist categories are being left behind.
And with the addition of the hugely popular Nuketown map last week the power of Recon was exacerbated. This is a tight map often filled with chaotic death, so having most players running around with Recon means it’s very difficult to stay alive for any significant amount of time. Over the weekend, with dissatisfaction at Recon reaching a head, Faze content creator Swagg called on Treyarch to nerf Recon, and associate director Matt Scronce ans.