“Even though the film was disappointing, it actually benefited [us]” Despite the less-than-impressive reaction to the Borderlands film, the project boosted sales of the games. READ MORE: ‘Borderlands’ review: video game bust plays like a bot wrote it Borderlands is a first-person looter shooter, set in an epic space western landscape. The beloved series features four mainline games and a number of spin-offs.

The long-awaited Borderlands feature film was released earlier this year and saw Cate Blanchett’s Lilith return to the place she grew up to form an alliance with a team of misfits in order to find the missing daughter of the most powerful man in the universe. The film also featured Russian boxer-turned-actor Florian Munteanu as Krieg alongside Jamie Lee Curtis , Kevin Hart and Jack Black . However it was a critical and commercial failure.

Borderlands currently has a 10 per cent approval rating on the review aggregator Rotten Tomatoes and was reported to have taken just $30million (£23.25million) at the global box office, against a budget of over $120million (£83.7million).

In an attempt to make back some of the money, the film was released onto streaming after only three weeks and game developers tried to distance themselves from the project by confirming a 2025 release window for the long-awaited Borderlands 4 . But according to publishers Take-Two, the film actually improved sales of Borderlands games. “With regard to Borderlands , we don’t really need t.