If you’re a hardened fan of the Borderlands games, you might have noticed a few familiar faces are missing...

and director Eli Roth is sorry. Picture it. The year is 2009 and a brand new game called has just been released.

You play as a team of four vault hunters – Lilith, Mordecai, Handsome Jack, and Roland – as they search for the long-lost treasures hidden on Pandora. However, fast forward 15 years and things look a little different. The has all but abandoned the original game plot, instead patchworking different parts of the franchise together to form an entirely new story.

There have been some casualties along the way, though. The misses out both Mordecai and Handsome Jack, alongside other iconic characters including Maya, Zer0, and Commandant Steele. Speaking to Dexerto, director Eli Roth explained that deciding to cut some of the franchise’s most important characters wasn’t an easy decision.

“I mean, we had characters that are in the game that we had to cut from this one,” he explained. “It was just too much storyline. It was hard to streamline it, you know, I’m trying to throw in absolutely everything I can into the movie.

But sometimes it just gets unwieldy.” 'BORDERLANDS' director Eli Roth explains why he had to cut beloved characters from film Instead, Borderlands focuses on Lillith (Cate Blanchett), initially acting as a lone ranger while making her way back to home planet Pandora. She’s there to find Tiny Tina (Ariana Greenblatt), who has be.