Xbox tells us how, and why it’s happening now. The name Age of Empires is practically synonymous with the real-time strategy genre . It’s hard to overstate the series's influence on the genre at large, but in 2002 Ensemble Studios took a crack at something wildly different with Age of Mythology .

Unlike its historical counterpart, Age of Mythology gave players control of the gods and pantheons of Greek, Norse, and Egyptian mythology, crafting one of the best campaigns real-time strategy (RTS) has ever seen while putting the focus on asymmetric gameplay that revolved around dynamically different civilizations. Now 22 years later, Age of Mythology is finally getting its second chance in the sun. “There’s no other game that lets you have all these mythological pantheons fighting on a grand battle scale.

It’s fantastic,” says Ernest Yuen, senior producer at developer World’s Edge, “Many of us started playing the game 20 years ago, and thought ‘This game should have been way more popular.’ So how do we actually build the game so that more people can play? Age of Mythology: Retold is the most accessible RTS that we’ve ever built.” Retold gives Age of Mythology a dazzling new coat of paint, and includes all of the content in The Titans expansion as well.

Yuen is a producer on Age of Mythology: Retold , a remake that hopes to finally realize the full ambition of Age of Mythology after two decades. The studio behind the remake, World’s Edge, is the current st.