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One of the great draws of video games is the power fantasy wish fulfillment aspect - to do things that you simply can't in real life. And of course, that inevitably includes wielding a comically destructive weapon which can reduce every foe in your vicinity to a smoking hole in the ground. One-shot kill weapons are almost always a ton of fun to use, and while they're usually sparingly deployed by games for the sake of balance, sometimes we just want to melt the bad guys with zero resistance, challenge be-damned.

But developers often design these one-shot weapons with a major flaw in mind which makes their sheer operation wholly counter-intuitive. To ensure players can't unleash unrestrained fresh hell upon every enemy they come across, these weapons had some serious drawbacks, from their impractical operation to their massive damage radius, or perhaps even the fact that their mere use rinses the player's health. Whatever the reason, these one-hit kill weapons ultimately failed at their jobs because the downsides of using them were so damn overwhelming.



That still didn't stop us using them, at least for a time, but it came with a considerable snag...

8. Rocket Launcher - Resident Evil REmake Anyone who knows anything about the Resident Evil franchise will be aware that, when all else fails, the trusty Rocket Launcher can be relied upon to take down the final boss. That's just how it's been ever since the first game, when players blew the Tyrant to holy Hell at the end.

But for.

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